Archive for September, 2007

Brian Lemay Lesson 2: Slo in, slo out

Slo-in and  Slo-out, also called ease-in and ease-out by the computer animation crowd, is a fundamental concept in animation.  The idea behind it is to give the illusion of an object accelerating and deccelerating.  For example, if you were to watch a car sitting at a stop light, then the light turns green and the car begins to move up to a speed of 30 mph, the car doesn't go from 0 mph to 30 mph in an instant.  It takes time to get up to speed.  0 mph, 1 mph, 3, 6, 10, 15, 23, 27, 30.

To achieve this illustion in animation,  you must be mindful of spacing and timing.  The space the object moves on screen would become greater and greater the more time elapses.  That is to show an object accelerating.  To show it deccelerating, just do the opposite.  The object would move through space at ever decreasing intervals.

 

Lesson 2A

 

Lesson 2B

 

Lesson 2C

Brian Lemay Lesson 1: Mechanical Movement

Mechanical motion is the most basic form of animation.  Something moves from point A to point B at a constant rate.  To achieve this, the object in motion must travel the same distance in each frame of animation. 

 

Lesson 1A

 

Lesson 1B

 

Lesson 1C

About Me

Hello, and welcome to my sketchblog. My name is Adam McMahon. I am a 3d modeler working on animated films for Blue Sky Studios in New York. Here I will post any little doodles, paintings, animations, etc.. that I create in my spare time.