Zsketch - Eye
Well, I have a long, long way to go yet. I can see I need to learn about the different brush settings and alphas and such in order to get a better result on the wrinkles, hair, etc. I did, however, figure out how to make use of the subTools by putting these two surfaces together, the eye and the surrounding facial forms.


Great stuff. I like the head sculpt the best.
This is another great study. Excellent job on the sculpt. It looks similar to some great plaster reference out there.
-Jason
http://www.cgsculpt.org
The Site for Digital Sculptors