Archive for September, 2009

Monkey Run

Here is the first stage of a monkey run I'm working on.  It's nice and loose yet with a focus on volume and motion/arcs.  Done on 3s for the time being.  I'll finesse this a bit more before jumping in and making some nice, detailed drawings.  Then I'll spend some time doing some good inbetweens.  I need lots of practice on that inbetweening.  I always end up with jumping jiggley lines.

 

Mechanical Walk Cycle - No arms

Here is the first attempt I've taken at a walk cycle in a long, long time.  I see plenty of issues with it, but most of them come from my sloppy inbetweening.  Overall though I think it is a good step (no pun intending) and I can't wait to get into more personality based walks.

 One thing I want to study after doing this is what happens to the knee when a leg starts bearing the weight on it.  You can see in my animation that I have the body continue down a bit as the leg absorbs the weight, which causes the knee to move forward.  Then the knee changes direction as he pushes off with that same leg.  It gives it a strange feeling that doesn't feel right.  If you know the answer, please let me know in the comments.

Construction Week 1: Buckaroo Bugs

Try to copy the images below using proper construction drawing methods to improve your drawing skills.  Then share your results by posting a link in the comments section.

Buckaroo Bugs (1944)

Directed by:
Robert Clampett

Animated by:
Manny Gould
Robert McKimson
Rod Scribner

The Buckaroo Bugs short can be found on the Looney Tunes Golden Collection: Vol. 5

Download this week's images

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About Me

Hello, and welcome to my sketchblog. My name is Adam McMahon. I am a 3d modeler working on animated films for Blue Sky Studios in New York. Here I will post any little doodles, paintings, animations, etc.. that I create in my spare time.