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	<title>Adam McMahon's Experiments of the Cartoon Kind &#187; Blog</title>
	<link>http://www.adammcmahon.com</link>
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	<lastBuildDate>Sat, 14 Nov 2009 20:35:56 +0000</lastBuildDate>
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	<item>
		<title>Just a friendly reminder&#8230;</title>
		<description><![CDATA[

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		<link>http://www.adammcmahon.com/2009/11/14/just-a-friendly-reminder/</link>
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		<title>Facial proportions and rhythms</title>
		<description><![CDATA[
So I was playing around in photoshop, just trying to remember all the facial proportions and rhythyms and before I knew it this image was formed.&#160; I thought it looked pretty cool and maybe others might find it interesting/useful&#8230; or at the very least, it could give somebody nightmare material.&#160; It isn&#39;t entirely accurate, but [...]]]></description>
		<link>http://www.adammcmahon.com/2009/10/10/facial-proportions-and-rhythms/</link>
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		<title>Monkey Run</title>
		<description><![CDATA[
 Here is the first stage of a monkey run I&#39;m working on.&#160; It&#39;s nice and loose yet with a focus on volume and motion/arcs.&#160; Done on 3s for the time being.&#160; I&#39;ll finesse this a bit more before jumping in and making some nice, detailed drawings.&#160; Then I&#39;ll spend some time doing some good [...]]]></description>
		<link>http://www.adammcmahon.com/2009/09/07/monkey-run/</link>
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		<title>Mechanical Walk Cycle &#8211; No arms</title>
		<description><![CDATA[
Here is the first attempt I&#39;ve taken at a walk cycle in a long, long time.&#160; I see plenty of issues with it, but most of them come from my sloppy inbetweening.&#160; Overall though I think it is a good step (no pun intending) and I can&#39;t wait to get into more personality based walks.
[See [...]]]></description>
		<link>http://www.adammcmahon.com/2009/09/05/mechanical-walk-cycle-no-arms/</link>
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		<title>Construction Week 1: Buckaroo Bugs</title>
		<description><![CDATA[
Try to copy the images below using proper construction drawing methods to improve your drawing skills.&#160; Then share your results by posting a link in the comments section.
 
Buckaroo Bugs (1944)
 
Directed by: Robert Clampett
Animated by: Manny Gould Robert McKimson Rod Scribner
The Buckaroo Bugs short can be found on the Looney Tunes Golden Collection: Vol. [...]]]></description>
		<link>http://www.adammcmahon.com/2009/09/02/construction-week-1/</link>
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		<title>Brian Lemay redux: CG</title>
		<description><![CDATA[
So, after such a long break away from animation I thought it would be wise to redo what I&#39;ve done previously to catch myself up on what I&#39;ve learned before moving forward.&#160; This time I used the computer to&#160;clean things up just a bit.&#160; Below are the results.&#160; Now that I have these out of [...]]]></description>
		<link>http://www.adammcmahon.com/2009/07/12/brian-lemay-redux-cg/</link>
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		<title>Spinning Cube</title>
		<description><![CDATA[
Pencil, Paper, a&#160;Ruler&#8230; a little knowledge of perspective and basic timing and voila!
[See post to watch QuickTime movie]
I&#39;m curious how many of you see a cube rotating counterclockwise, and how many are seeing a strange sort of 3D trapezoid rotating clockwise?
]]></description>
		<link>http://www.adammcmahon.com/2009/03/16/spinning-cube/</link>
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		<title>Eye Study</title>
		<description><![CDATA[
This time in a digital painting.&#160; I&#39;m trying to improve my eye for color, no pun intended.&#160; This painting was from a reference image where I tried my best to match up the colors without any sort of color sampling or other computer trickery.&#160; I feel pretty good about it, I think I came close [...]]]></description>
		<link>http://www.adammcmahon.com/2009/02/21/eye-study/</link>
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		<title>Relearning Anatomy &#8211; The Skull</title>
		<description><![CDATA[
So now that I&#39;ve gotten into a more sculptural program, Zbrush, I&#39;m finding that I want to do more realistic sculpts.&#160; I&#39;ve quickly discovered though that I&#39;ve spent too much time over in cartoon land and most of that knowledge of anatomy that I learned years ago has escaped from my brain and is running [...]]]></description>
		<link>http://www.adammcmahon.com/2009/02/05/relearning-anatomy-the-skull/</link>
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		<title>Zsketch &#8211; Eye</title>
		<description><![CDATA[
Well, I have a long, long way to go yet.&#160; I can see I need to learn about the different brush settings and alphas and such in order to get a better result on the wrinkles, hair, etc.&#160; I did, however, figure out how to make use of the subTools by putting these two surfaces [...]]]></description>
		<link>http://www.adammcmahon.com/2009/02/01/zsketch-eye/</link>
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