Sketches

I decided to continue developing my Galactic Patrolman concept.  I figure the Galactic Police would have a complete visual persona developed to unify their force in the public's eye.  So I am going to develop the patrolman's vehicle right alongside developing the look of the man himself, as well as his gun.  That way design elements that I discover for one can then be tried on the others.  I haven't tried to design a space vehicle of any kind before, and it probably shows.  I am having a lot of fun doing it though.  Here were my first ideas.  6 top-down views, and 2 side views.

Here's a more Sunday funnies looking version of my old dog Duncan.

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Below are some older drawings I did of him a few months back

I love how weird looking this one is

And here are some drawings I did just studying a Boston Terrier's facial structure…

Barry?  Larry?  Chuck?

I haven't really chosen a name for him yet.  Any suggestions?

Okay, that isn't really a very good introduction, but really…. whats in a name?

Whew, after a couple of months of terrible blogging constipation, I finally got ahold of some post-o-lax and well, its all coming out now….

Oh man, somebody light a match.  There is still more to come, but they are focused on two characters so they'll each get their own post…

I just dug through my morgue for the past two months and I have a large stack of sketches to sort out, weed out the good drawings to scan in and post.  I'll get back into the habit of updating this blog more regularly.  Until then, here is a glimpse of what awaits in that stack.

I'm working on animating a turnaround for Duncan's head.  Its a good exercise that'll really test my drawing construction abilities.  I gotta say, its been difficult so far.  But rewarding.  I find it similar to modeling actually.  You look at something from a certain view and then go in and fix the mistakes.

I have more drawings of the rear 3/4 and rear views, and I'm working on breakdowns.  I hope to post an animation of the turnaround by the end of the week.  If it takes me longer than that to work it out I'll go insane!

This image is already out of date.  Sorry about that, my latest are at work otherwise I'd scan them in.  Some changes I made after this was to make his snout a tad longer in the side view, widen his head a bit in the front to make it conform to a sphere as well as the underside of the muzzle in the front view was made to match the 3/4 view.  Other than it just tiny adjustments here and there.  I hope this turns out as well as I see it in my head.  I'm excited to see it finished. 

John K is at it again.  Inspiring the animators of the future to improve their construction in their drawings.  Take look at his latest post:

http://johnkstuff.blogspot.com/2007/12/toy-construction-2-advanced.html

He asks us to draw one of his well sculpted toys from many different angles to improve spatial understanding with simpler construction forms.  Its a great idea, I tried a few drawings during my break time and now looking at them again I see many mistakes.  But seeing these mistakes now will help me in my future drawings.  The areas I seemed to have trouble with are perspective (especially in that up shot) and angles in the underlying forms.  I'll try to improve in those areas in future assignments.

Here are some sketches of me at the age of about 6 with my new pal at the time, my dog Duncan.  I'd like to refine these design and get them into workable, animatable characters at some point.  So expect more sketches in time.