A rather quick exercise, compared to the last one. This one is dealing with weight and primariley how it affects timing/spacing. The circle is meant to represent a bowling ball. The quick fall, following by a very small bounce and the object coming to a rest shortly thereafter gives the illusion of weight to the object.
Okay, another animation lesson. This one proved to be tax my brain a lot more than I anticipated. I had to deal with Timing, Anticipation, Action, and Reaction, arcs, Slo-in and Slo-out, and overlapping action. The idea behind it is the seaweed I animated earlier is now sliding left to right across the screen. The movement of the seaweed has to travel up the length of the seaweed at differing lengths of time. So the bottom moves first, and as you go up the more things lag behind in inheriting that movement.
I'm pretty happy with it except for the change in direction on screen left. It feels a bit stiff, like the whole thing is rotating, instead of the movement traveling up the spine of the seaweed like it should.
If you didn't go see Horton Hears a Who! (shame on you!), then you missed the trailer for Ice Age: Dawn of the Dinosaurs that played before it. Well, Fox has officially made the trailer available online now. You can watch the youtube version of it above, or you can go see it in big, beautiful, glorious HD over at AOL by following this link:
This will be the second feature length animated film I will have worked on, the other being Horton Hears a Who!, both by Blue Sky Studios. I work as a modeler there, bringing the designer's brilliant visions into three dimensional space.
I hope you enjoy the trailer, and let me know what you think!
Here are some loose rough concepts for a story idea I've had rattling around that empty space where a brain should be for the past few months. It's an idea that I keep coming back to, which I'm starting to think means something. I may be developing it further soon.
Hello, and welcome to my sketchblog. My name is Adam McMahon. I am a 3d modeler working on animated films for Blue Sky Studios in New York. Here I will post any little doodles, paintings, animations, etc.. that I create in my spare time.